Goal
My passion has always been 3D effects animating, which I specialise in. I enjoy simulating natural phenomenon such as water, destruction, dust, smoke and fire. My primary focus is to simulate natural phenomena for film and television.
Visual FX Software Skills
Autodesk Maya, houdini, realflow
Shake, Nuke, mari
Programming & Scripting
MEL Scripting, Expressions
Python Scripting
Maya API & C++ novice
Chiri mo tsumoreba yama to naru.
~ Daisuke Maki, Techincal Director
Visual FX Software Skills
Chiri mo tsumoreba yama to naru.

Blog
- Playing with PDI rigidBody solver
- Displacement with fluid2dTexture
- Learning houdini together
- Particle fun - 1
- Houdininess
- Renaming pictures based on dates taken - part 2
- Extruding faces for fun
- Getting back to Canon
- Tornado previs method 1
- Circular motion
Tags
- C++ canon deform displacement dissipation fireworks fluids Houdini Math ncloth particle Python rigidBody sprites tornado water




